Last night saw a dozen patches hit CVS. Tonight will see several more. Most of this is Dennis Cranston’s massive pile of patches to make the dialogs in gnome-games have pixel-perfect HIG compliance. The results are quite, quite, nice. There should also be work from Marco Colombo to give Five or More multiple difficulty levels. On top of this Richard Hoelscher has made a nice patch that makes sure that your first click in gnomine clears more than just one square. This eliminates the really annoying games which require guesswork just to get started and invariably end with you clicking a mine. Surprisingly it doesn’t make the game-play any easier, even for small boards.
Of course a picture of my desktop is also needed:
This is my work laptop, not the home development machine. There is in fact a system: the mess in the middle is deliberately kept a mess to encourag me to clean it up. Note also that tomboy (version 0.3.1) doesn’t do the panel transparency thing.
Finally, to all the beagle hackers: I only just got 0.0.7 compiled
on this machine, did you absolutely have to go and make a new
release?!